Luminance Converter

Convert between candela per square meter, nit, foot-lambert, and lambert instantly.
Type in any field and the others update automatically.

Type in any field and the others update instantly. The bottom pair works the other way, turning a lighting level and a surface into the brightness you would actually see.

How bright that looks

Luminance measures how bright a surface looks to the eye, counting the light it emits or reflects toward you per unit area. It’s the counterpart to illuminance: illuminance is light arriving at a surface, luminance is light leaving it. The SI unit is the candela per square meter (cd/m²).

Key conversions:

  • 1 nit = 1 cd/m² (nit is just an older name for the same unit)
  • 1 foot-lambert = 3.4263 cd/m²
  • 1 lambert = 3,183.1 cd/m² (10,000/π cd/m²)

If you’ve shopped for a TV or monitor, you already know luminance by its marketing name, the nit. Every “1,000-nit HDR” claim is a luminance figure, and converting nits to cd/m² is free because they’re the same thing.

Brightness you can picture:

  • A typical computer monitor: 200-500 cd/m²
  • An HDR display at peak: 1,000 cd/m² and up
  • An overcast sky: around 2,000 cd/m²
  • Fresh snow in sunlight: over 10,000 cd/m²

The lambert family (foot-lambert, lambert) lingers in cinema and older photometry, where screen brightness was historically measured that way. The π buried in the lambert isn’t arbitrary; it falls out of assuming a perfectly diffuse surface that scatters light evenly in every direction.

A peak-brightness number on a spec sheet rarely tells the whole story. A screen that hits 1,000 nits on a small highlight but averages 400 across the full panel will look dimmer in a sunlit room than the headline promises.

Where the 3.4263 comes from, since it looks like a magic number: a foot-lambert is one lumen per square foot leaving a perfectly diffuse surface. Divide by π to turn that into candela per square foot, then multiply by the 10.7639 square feet in a square metre, and you land on 10.7639 ÷ π = 3.4263. The lambert is the same idea in centimetres: 10,000 ÷ π = 3,183.1.

That π is the giveaway that these units assume a Lambertian surface, one that looks equally bright from every angle. Matte paper and projection screens are close to it; a glossy photo or a phone screen is not, which is why an off-axis view of a laptop looks washed out while a printed page does not.

Illuminance and luminance are linked by reflectance, and this is the calculation most people actually want. For a diffuse surface, luminance (cd/m²) = illuminance (lux) × reflectance ÷ π. A sheet of white paper with 80% reflectance under 500 lux office lighting sits at 500 × 0.8 ÷ 3.1416, about 127 cd/m². That is a useful sanity check: it explains why a 400-nit monitor looks bright indoors and vanishes outdoors, where the paper next to it is being lit to 30,000 lux and reflecting nearly 8,000.

Typical reflectances: fresh snow around 0.85, white paper 0.75 to 0.85, a white painted wall 0.7 to 0.8, concrete 0.3, grass 0.15, and asphalt about 0.07. The bottom of that list is why a black car interior in summer is unbearable while the sky above it is merely bright.


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This converter runs entirely in your browser, so the numbers you enter stay on your device. The math behind it is written by hand and tested against worked examples and standard references before the page goes live.

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